Heal Order (BG)

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Revised

11-19-2014, 03:37 AM by Jerichi

Heal Order (BG) -- At a major energy cost, the user creates a number of spheres of Bug energy and then consumes them to restore an extreme amount of health and any physical status conditions. At ref's discretion, this move will heal minor wounds such as cuts and bruises. This move counts as a Pokémon's one 'healing move' per match.

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Heal Order (BG) -- At a major energy cost, the user creates a number of spheres of Bug energy and then consumes them to restore their health. The amount of spheres created (and thus the amount of health restored) will vary with the energy level of the user. Fresh Pokémon are able to recover an extreme amount of health but Pokémon under half energy may only recover a significant amount of health. At ref's discretion, this move will heal minor wounds such as cuts and bruises, though it cannot cure status effects like poison and burns. This move counts as a Pokémon's one 'healing move' per match.