Kuno
Kuno is the one of the deuteragonists of the Regamening as the main storyline begins with her talking to STLBK. She was named for the game's developer, a moderator of UPN. As such, her house (Kuno's House) exists on the actual UPN as well (although if you're reading this, there's a good chance you already knew that). She has the power of Light Element, and thus her highest stat is Magic Defense. By contrast, her weakest stat is Luck. She is immune to Light Elemental Damage and heals from it instead of taking damage. She is weak only to attacks from Dark Element and neutral to everything else. Alongside her Elemental Magic, she has various support or damage-dealing skills categorized as Helpful and Hurtful. While Kuno gains levels she unlocks new Helpful/Hurtful skills. Her elemental skills are bought at the Light crystal. In addition to dealing damage, Light elemental units tend to be more support focused. As such, Kuno's starter skills are a Single-Target heal spell and a Single-Target revival spell. Like every pure elemental unit, Kuno has the ability to learn and use the highest tier of Light Element Single-Target and AOE spells as well as higher-tier Light Element Resurrection spells. When fully Limit Broken, she has three (3) accessory slots.
(Move this to the light page? With a link to the light page somewhere)
Light Elemental Spells (with Shard Costs, Mana Cost, and Range):
-Healing (0 Shards, 5MP, Single-Target)
-Better Healing (60 Shards, 15MP, ST heal & basic debuff cleanse)
-Ultra Healing (140 Shards, 30MP, ST heal & all debuff cleanse)
-Heal All (40 Shards, 10MP, AOE heal)
-Better Heal All (80 Shards, 25MP, AOE heal & AOE basic debuff cleanse)
-Ultra Heal All (180 Shards, 50MP, AOE heal & AOE all debuff cleanse)
-Raise (30 Shards, 5MP, ST Revive with protection for a few turns)
-Revive (80 Shards, 10MP, ST Revives with more HP than Raise; protects the newly revived for a few turns. Highest tier of revival that can be used regularly in battle)
-Immortality (200 Shards, 0MP but can only be used once per battle, ST Revives with strongest protection for a few turns)
-Holy 1 (30 Shards, 10MP, ST Elemental Damage)
-Holy 2 (70 Shards, 20MP, Highest tier of ST Elemental Damage)
-Divine Flash (40 Shards, 15MP, AOE Elemental Damage)
-Divine Light (80 Shards, 30MP, Highest Tier of AOE Elemental Damage)
Helpful | |||
Skill | Level | MP | Description |
Antidote | 1 | 0 | Cure most basic ailments (Poison, Burn, etc). |
Instant Up | 3 | 10 | Quickly revive but doesn't heal much..
+255 Priority. |
First Aid | 8 | 5 | Heals all ailments. |
First Aid All | 15 | 10 | Heals all ailments from entire party. |
Martyr | 18 | 25% HP * | Sacrifice health to quickly give HP to an ally. No effect when used on Kuno.
+255 Priority. |
Devotion | 22 | 25% HP * | Sacrifice health to quickly give MP to an ally. No effect when used on Kuno.
+255 Priority. |
Uplift | 25 | 25 | Quickly heal all allies and gradually restore HP.
Applies Uplift to party, +255 Priority. |
Penance | 35 | 0 | Take damage for 5 turns (or until HP gets low). HP gets converted to MP when skill is used again.
Applies Penance (Charging) to Kuno. |
Purity | 40 | 30 | Cures and greatly resists Poison, Freeze, Stun, and Slow for entire party.
Applies Purity to party. |
* Sacrifice Ring lowers cost. |
Hurtful | |||
Skill | Level | MP | Description |
Soul Snatch | 1 | 1 | Steals MP from target. |
Life Drain | 10 | 10 | Steals some HP. Reduces targets Magic Defense and increases Kuno's Magic Defense for 10 turns.
Applies Life Drain (Buff) to Kuno, and Life Drain (Debuff) to target. |
Explosion | 14 | 20 | A non-elemental magic attack. |
Soul Stealer | 25 | 5 | Steals more MP from target. Lowers foe's resistance to absorb.
Applies Absorb Weakness to target. |
Megakablamo | 30 | 40 | A powerful non-elemental magic attack. |
TGoALiD | 50 | 0 | The Goal of All Life is Death. Kuno's ultimate skill? 1 use per battle.
Becomes more powerful with Ainz Ooal Gown equipped. |
Ultimate Equipment:
-Ains Ooal Gown Staff for the weapon equipment slot. To get it, you have to put a certain item in the guild box at ???'s House in Wild Future. I forget how to get the item, but I am certain it drops from an endgame boss of some kind.
-Invader's Hat for the hat equipment slot. I believe this one is from the Piano Quest, which you complete by having Kuno as Party Leader playing every piano.
-Invader's Dress for the armor equipment slot. I believe this one is also from the Piano Quest, which you complete by having Kuno as Party Leader playing every piano.
Builds:
-Some choose to prioritize her Magic Attack for massive AOE damage, especially when facing many Dark-Element enemies. At the same time, this can leave her vulnerable to taking additional damage if the enemies outspeed her.
-Some choose to boost her Magic Defense to the point that not even taking Light Elemental damage can heal her, as a flex.