Muyo is obtained in the beginning of Chapter 2. His element is Thunder and his highest stat is MP. He is considered to be a high risk, high reward character since his Dying Will skills do the most possible damage at 1 Health, combined with having the lowest Defense. Muyo is required to be the party leader when trying to recruit a certain Secret Character.
Muyo learns Moderate skills by leveling up. They have a range of effects from debuffs, unique buffs, as well as party revive, and damaging attacks. His Dying Will skills are more unique. They require him to be shirtless and at low health and he can learn new moves mid battle. He must be shirtless to use, and the damage dealing skills do more damage the lower health he is at. These skills have a chance to be learned depending on your level, as Muyo gets more levels the likelihood of him learning any specific skill increases, as long as he is shirtless and at low health mid battle at the end of each turn.
|All Allies (Dead)
|Revives entire party, but they will be weak for a few turns.
Applies Necro to revived party.
|Stops all enemies from posting so fast.
Can apply Slow to all enemies.
|Items used by Muyo are doubled in effectiveness.
Applies Item Usage to Muyo.
|Require foe to use more MP for skills.
Applies Energy Usage to target.
|Lower enemy Attack and Magic Attack.
Applies Edit Post to target.
|Lower Max HP and MP of one enemy.
Applies Infract to target.
|Lower enemy resistances to status ailments for 10 turns.
Applies Settings to target.
|Auto revive upon death at the end of the turn. However it will revive with just 1 health.
Applies Unlocked to Muyo.
|Reduce chances of being targeted.
Applies Invisible to Muyo.
|Use the Ban Hammer to deal blunt damage to a foe.
|Reject all foes for a two turn drop in all stats.
Applies Rejected to all enemies.
|Prune away enemy health. Damage based on enemy HP. One use per battle.
|Place an enemy and Muyo into Time Out. One use per battle.
Applies Time Out to Muyo and target.
Dying Will Skills
|Deliver a powerful attack that gets stronger at lower health.
|Rest like your life depends on it! Recover HP over time and become Sleep immune.
Applies Rest to Muyo.
|Attacco di Squalo
|Deliver a physical Water attack. It can Blind the enemy.
Can apply Blind to target.
|Quick or Dead
|Make yourself faster... or die! Skill moves faster and gives Haste 2.
Applies Haste 2 to Muyo, +100 Priority.
|Deliver a physical Fire attack on all enemies.
|Zero Point Breakthrough
|Damage hurts MP instead and reduces damage received for 10 turns. Vanishes when MP exhausts.
Applies Zero Point to Muyo.
|Zero Point Revised
|A magical Ice attack that can Freeze.
Can apply Freeze to target.
|Ten Year Bazooka
|Gain a massive boost to Attack.
Applies Bazooka to Muyo.
|A powerful physical Electric attack.
|Chance to learn each skill increases with higher levels. For example, Electric Cornata has a 1/300 chance to be learned at 30, but at level 42 it decreases to 1/100. At level 55 it becomes 1/3.
|A mighty hammer.
|A hammer from legends.
Can Stun and Overload. Converts some damage to MP.
|Dying Will Aura
|A special aura for Muyo.
Counts as being shirtless.
|Dying Will Flames
|Dying Will Demon
|The ultimate aura for Muyo.
Counts as being shirtless.